Flame Viper

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Author: Ashlynne_Lee

Last revision: 15 Jan, 2017 at 03:12 UTC

File size: 126.99 MB

On Steam Workshop

Description:

This mod adds a new variant of the Viper alien to the game; the Flame Viper. Unlike the standard Viper that uses poison and bind attacks, this one just likes to set things on fire. She possess a flaming spit weapon and carries an Inferno Rifle.

The Flame Viper begins to appear as a leader alien at Force Level 7 and a follower at Force Level 11.

STRATEGY ELEMENTS
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1 New Research Project
-Flame Viper Autopsy

2 New Ammunition Rounds (under the Items tab in Engineering)
-Inferno Rounds: An upgrade to Dragon Rounds that are available after completing the Flame Viper Autopsy.
-Viper Rounds: An upgrade to Venom Rounds that are available after completing the standard Viper Autopsy.

1 New Armor Vest (under the Armor tab in Engineering)
-Flame Scale Vest: An armored vest that provides +1 HP, +10 Dodge, and Immunity to Fire; available after completing the Flame Viper Autopsy.

COMPATIBILITY
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This mod adds its own unique templates and config file entries to the game. It DOES NOT alter/override any base classes or config file entries. As such, it "should not" have compatibility issues with other mods, but you never know.

LONG WAR 2
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Tested and confirmed to be compatible with LW2, but my Alien Pack is explicitly coded to work with LW2.

-Ashlynne’s LW2 Alien Pack: http://steamcommunity.com/sharedfiles/filedetails/?id=876294079

NEW GAME
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You should start a new game before enabling the Flame Viper mod.

Other Vanilla Mods by Ashlynne_Lee!
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-Loot Pinatas http://steamcommunity.com/sharedfiles/filedetails/?id=653656956
-Black ICE Codex http://steamcommunity.com/sharedfiles/filedetails/?id=766768567
-ADVENT Warlock http://steamcommunity.com/sharedfiles/filedetails/?id=692243100

WotC Version
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Flame Viper: http://steamcommunity.com/sharedfiles/filedetails/?id=1160638944

UPDATES (see change notes for details)
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1/14/2017: Config file variables for Flame Vest and Flame Spit added