Ironclad Rebalance Mod
Rebalances ironclads and naval projectiles in a sort of unbalanced way.
Aka the Roanoke Space Battleship Mod
Ever wondered why the best of the European ironclads struggles against the endless wooden boat spam of feudal Japanese shipyards that were built yesterday, probably with no trained engineers on hand?
Tired of fighting an endless stream of boring, yet demanding, naval battles with no practical auto-resolve solution, against ai with better gun range than you, such that even with the difficult-to-maneuver Warrior you struggle to get off the first shot?
This mod might have the answer.
What does it do/How does it work?
This mod does a couple things. (Details are listed below)
Chiefly, the mod changes the projectiles tables such that the cannons on the ironclad hulls are able to shoot farther than they can in vanilla, ballpark figure is more than a 20% gun range boost.
Ship acquisition and upkeep costs are also increased for balance purposes.
The Roanoke Class ironclad is given the guns from the Kōtetsu Class Japanese ironclads since irl it had guns of even larger caliber.
Ingame, this means that it has a glorious 6 gun Kōtetsu broadside. Yikes.
Unit caps have been removed from all fots units. Economy will be the only factor limiting naval acquisition.
I uncapped the rest of the units because I figure that messing with the ironclad unit tables would cause compatibility issues with mods that remove unit caps, so I decided to incorporate that feature into this mod.
I haven’t really modded any of the other stats of the elite infantry units, since that is beyond the scope of this mod, though I am somewhat tempted to do so for balancing.
This mod does seem to be save-game compatible.
List of Changes:
CDIR Unit Quality (autoresolve weights):
Warrior 12000 -> 30000
Kotetsu 4500 -> 9000
L’Ocean 8000 -> 18000
Roanoke 7000 -> 35000
Projectiles:
kotetsu adv seg shells 1000 -> 1200
extra large adv seg shells 850 -> 1050
large adv seg shells 800 -> 950
kotetsu seg shells 1000 -> 1200
extra large seg shells 850 -> 1050
large seg shells 800 -> 950
kotetsu com shells 800 -> 1000
extra large com shells 850 -> 900
large com shells 600 -> 800
med com shells 550 -> 650
small com shells 500 -> 550
kotetsu sol shells 1000 -> 1200
extra large sol shells 850 -> 1050
large sol shells 800 -> 950
Unit Stats Naval:
Roanoke Class: boshin_naval_cannon_extra_large -> boshin_naval_cannon_kotetsu
Roanoke Class Bombard Ability 25 -> 65
Units:
Warrior Cost: 18000 -> 24000
Warrior Upkeep: 2250 -> 3300
Kotetsu Cost: 3600 -> 6000
Kotetsu Upkeep: 450 -> 750
L’Ocean Cost: 10800 -> 12000
L’Ocean Upkeep: 1080 -> 1150
Roanoke Cost: 7200 -> 32000
Roanoke Upkeep: 720 -> 5200
Imperial Guard Cavalry Cap:0
Missile Samurai Hero Cap:0
Shogunate Guard Cavalry Cap:0
Republican Guard Cavalry Cap:0
Kaiyo Maru Cap:0
Kotetsu Cap:0
Imperial Guard Infantry Cap:0
Infanterie de Marine Cap:0
Republican Guard Infantry Cap:0
Royal Marines Cap:0
Shogunate Guard Infantry Cap:0
United States Marines Cap:0
Yugekitai Cap:0
Kisho Ninjas Cap:0
Warrior Cap:0
L’Ocean Cap:0
Roanoke Cap:0
Torpedo Boat Chiyodagata Cap:0