Old World Victory Objectives & Crises

If you liked this item, please rate it up on Steam Workshop page.

Authors: Porkenstein, Chasslo

Last revision: 14 Oct, 2024 at 08:01 UTC

File size: 100.8 MB

On Steam Workshop

Description:
Overview:

This mod adds a set of four unique narrative victory objectives to each supported faction in ChaosRobie’s Old World campaign, along with faction-unique victory rewards and endgame crisis events. The mod currently only has support for the factions listed below but is being expanded to include others. This mod uses Victory Conditions Overhaul’s framework and content but does not directly have any of its objectives.

This mod’s goal is to provide more interesting narrative objectives and events than the vanilla objectives and rewards ported over into the Old World. The richness of ChaosRobie’s map provides for possibilities that the crowded sandbox of Immortal Empires does not have.

  • The Endgame Crisis can be set to trigger after a short victory is completed (the default), can be disabled, or can be set to trigger in a more difficult form after a long victory is completed (Be aware that this will not replace the vanilla endgame crisis if enabled!)


Current Campaigns:

See the Thread for Objective and Reward Details
Khatep conquers the Badlands in his quest to return to Zandri
Gelt returns to the Border Princes to further his ambitions
Repanse rescues lost errants and hunts the dead
Elspeth seeks the arcane might to protect Nuln
Kemmler returns to Krinal seeking the Books of Nagash
Arkhan covets the power in Karitamen’s Tomb
Azhag returns to Troll Country to gather the boys
Karl Franz secures his legitimacy to reunite the nation
Volkmar aids Ostermark against Mordheim and Sylvania
King Louen rebuilds Mousillon and restores the realm
Alberic hunts pirates and seeks the Grail
Morgiana heeds The Lady’s warnings of impending doom


Compatibility:

Read the VCO compatibility note

Save Games:

Start a new campaign after turning this mod on.

Load Order:

The dependent mods should be left at the default load order of:
1. Mixer 2. Old World Campaign 3. Mod Configuration Tool 4. This Mod 4. VCO

Other Mods:

If you know of a conflict and want to request compatibility, please make a detailed post in the Suggestions & Feedback thread

If anyone wants to donate, give to the VCO developers since this mod wouldn’t be possible without them. If you want to help contribute to this mod, DM me and I will put you to work!

Please reply in the linked threads if you encounter bugs, balancing issues, or have any ideas or feedback.

Download
Required items:

Click the title to search on this site.


The Old World CampaignSteam Workshop
Victory Conditions OverhaulSteam Workshop