The Imperial Census

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Author: Skolokiroptera

Last revision: 31 Mar, 2025 at 09:55 UTC

File size: 997.51 KB

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Description:

The aim of this mod is to tweak the demographic make up of the United Cities and several local factions to better represent the established lore of the populations and address a few puzzling omissions in the vanilla game. The changes are as follows:

First off, the Empire itself. The peasantry will have a more balanced mix of races and no longer be almost exclusively hivers. They will still be the most prevalent species (particularly worker drones) as per the ‘immigrant crisis’ described in United Weekly, but Greenlanders, Shek and to a lesser extant Scorchlanders will now be more visible among the cities poor population. Soldier drones will have a better chance of appearing among the UC military (at the expense of reduced odds for workers and princes), and Princes have a small chance of appearing in the ranks of the Traders Guild.

The Rebels have seen tweaks as well. Rebel Farmers will no longer be almost exclusively Greenlanders, with worker drones and Scorchlanders appearing among them in lesser but still noticeable numbers. Hive soldiers are slightly less prevalent among them but now much more common in the Rebel Swordsmen.

Bloodraiders and the United Heroes League both have similar rates of Scorchlanders joining their respective causes rather than being exclusively Greenlanders. Roughly a one in five chance.

A small population of Greenlanders has assimilated into the culture of the Crab Raiders, who were previously exclusively Scorchlander.

The Yabuta Outlaws and Skeleton Bandits are now equal opportunity employers of both races of humanity. Additionally, the latter has a super rare chance to include brainwashed south hive exiles in it’s ranks.

Gameplay balance impact should be negligible; this mod is mostly for aesthetics. For similar mods I highly recommend Holy Scorchlanders by Gevurah and Skin Bandit Diversity and Inclusion Initiative by Hoser.

Please comment any constructive criticism, issues or suggestions you may have, I’m eager to hear them as I learn modding.