Non-Lethal: Re-Examined



Sometimes, less lethal violence is the answer, however I wish we had some more options. I guess that’s how we ended up here.
I haven’t changed much since the existing content is in a good place so all it just needed a few tweaks and some new content.
The taser now has better range, the rubber pistol hits harder, and both got an accuracy buff.
For new content, we’ve got:
– A rubber shotgun for non-lethal close-quarters takedowns.
– A wall-mounted taser turret to handle prisoners and drop pod raids by stunning and eventually downing pawns.
– A tear gas launcher that applies a debuff to support the rest of your defense.
I highly recommend:
– Prisoners Should Fear Turrets – So your taser turret actually keeps prisoners from escaping. https://steamcommunity.com/sharedfiles/filedetails/?id=2602436826
– Setting the death on down chance to 0% – So downed enemy pawns don’t have a chance to just die.







Q: Why aren’t the turrets shooting escaping prisoners?
A: You need Prisoners Should Fear Turrets https://steamcommunity.com/sharedfiles/filedetails/?id=2602436826
Q: CE Compatible?
A: No If you want a patch, ask the CE team.
Q: I don’t like the new contents can I remove them?
A: Disable it with cherry picker.
Q: This sounds op! muh balance!
A: I tried my best to keep things balanced while also keeping things fun. If you think something is off, let me know!
Q: Save game compatible?
A: Should be safe to add but could be dangerous to remove.
Required items:
Click the title to search on this site.
Vanilla Weapons Expanded - Non-Lethal — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.

