Mecha-Phage

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Author: Zephynox

Last revision: 11 Apr, 2025 at 10:43 UTC

File size: 6.32 KB

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Description:

A simple scenario combining the Mechanitor and Sanguophage, with added flavour text. It is possible to start the game with both traits by changing the Mechanitor’s xenotype if desired.

You are a creature of the void, forged in the crucible of a dying star system. For centuries, you were part of an order devoted to ritualistic blood consumption, cybernetic augmentation, and the manipulation of dark energies to achieve a form of immortality, becoming agents of cosmic destruction and transformation.

However, rivals arose within the order, jealous of your power and influence, they betrayed you, exposing your existence to the universal authorities. The conflict left your ship severely damaged, which led you to your sole companion, a devoted follower whose skills are crucial for your survival and continued pursuit of your dark agenda.

Your escape from the star system was not a simple flight, sustaining enough damage to the propulsion systems as to force you into an emergency crash landing on a remote, uncharted planet.

Your faction will be a New Arrivals.
Start with 1 mechanitor and 1 sanguophage.
Arrive in drop pods.
Player starting characters have a 100% chance to start with trait: Occultist
Player starting characters have a 100% chance to start with trait: Void fascination
Start with research: Deathrest
Start with research: Microelectronics
Start with research: Basic mechtech
Start with research: Battery

Start with:
-Mechanoid: Lifter
-Mechanoid: Constructoid
-Silver x1000
-Hemogen pack x30
-Packaged survival meal x40
-Medicine x10
-Component x55
-Steel x900
-Plasteel x100
-Basic subcore x5

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Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Biotech