War Weariness: ROME II

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Authors: Working Joe, Lutcikaur

Last revision: 28 Dec, 2015 at 22:43 UTC

File size: 187.75 KB

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Description:

"Wars are the dread of mothers."

Every war you prosecute and every defeat you suffer will raise your War Weariness. The penalties start small but will incrementally raise to crippling levels that will severely affect Public Order, Morale, Replenishment, Movement Range, and Growth.

You can reduce your War Weariness by winning battles and signing peace treaties.

After nearly 2 weeks of straight development, it is my pleasure to introduce for you "War Weariness" into ROME II!

This is a similar system to the one found in "Total War: Attila: Age of Charlemagne" (written by scripting deity Mitch_CA).

If you already know what this system is, then read no further and enjoy! Otherwise, see below.

"War Weariness" adds a layer of depth to Total War previously unseen in the vanilla games. It was introduced recently in "Age of Charlemagne" and creates an enviroment where wars are catostrophic, dramatic events that take a toll on your population and on your armies (as they should be).

Compatability: All DLCs and Campaign Packs; anything that doesn’t edit the "scripting.lua" file; compatible with Radious (thanks for testing, bob!), but not DeI (yet!)

Works excellently with the "Age of Charlemagne Diplomacy for ROME II" mod: http://steamcommunity.com/sharedfiles/filedetails/?id=588743021
[www.buymeacoffee.com]

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SPECIAL THANKS TO: Lutcikaur, Magnar, Litharion, Mitch_CA, and the entire TWCenter Tutorials section. Without them this mod would NEVER have been possible, so HUGE thanks to all of them!