CFShadow

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Author: afxnatic

Last revision: 20 Feb, 2025 at 20:58 UTC

File size: 14.64 KB

On Steam Workshop

Description:
WARNING

maps without a shadow_control entity might cause your shadow to flicker


automatic firstperson shadows, as good as whatever an official implementation would look like

vastly superior to cl_drawownshadow which suffers from quality issues [github.com] and doesn’t support weapons


Features that are cool

  • Shadows for weapons, not just the player
  • Shadow is offset according to CLegs if it is present
  • Extremely untested offset support for some weapon bases


Convars

Name
Purpose

cl_firstperson_shadow
0/1 – Enables firstperson shadow rendering.

cl_firstperson_shadow_yaw
0/1 – Whether aim_yaw pose parameter should be applied or not. Disabled by default as it looks a bit weird.


Github: https://github.com/chiraqoRP/CFShadow

realism firstperson shadow first person shadows cl_drawownshadow

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