FrontLine 1944 (Warlords)Beta (SP/COOP/Multiplayer)

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Authors: HCLI_ARNO, Don't give up on life

Last revision: 6 Aug, 2023 at 09:34 UTC

File size: 3.11 MB

On Steam Workshop

Description:

Description:

FrontLine 1944 is a front line battlefield,based on Warlord Mode and Arma 3 Creator DLC: Spearhead 1944, capture as many points as possible and rely on your strong logistics and delivery capabilities to hold your positions against enemy attacks and counterattack, or lure the enemy too deep and cut off their logistics to force them to retreat.

The Warring parties are the US Army (OPFOR), the French Liberation Army (INDEPENDENT) and the Wehrmacht (WEST).To win the war: By occupy the enemy’s bases or conquer the whole of Normandy, you can also choose to launch guerrilla destruction of the enemy’s material centers and logistics lines, forcing them to lay down its weapons and negotiate with you.

Features:

Asset List that fully support DLC Spearhead 1944, more than 100 ground vehicles, more than 30 flying vehicles, a large number of buildable defense facilities and supplies, a large number of WWII infantry weapons are available;

Powerful material transport and logistics capability, consisting of an east-west railway running the entire North District and two trains that can travel up to 70km/h (trains can transport cargo boxes, personnel, vehicles,even could add weapons onto trains to play as armored trains!!!) ;

Special vehicles will be spawn at the location marked on the map, After being destroyed, it will takes time to respawn at the same position.

A large number of strongholds of different styles to fully experience the fun of conquering Normandy;

PVEVP, Find ways to play against enemy players’ armies while enjoying destroying AI;

About mods: I kept some of the mods that were necessary for the mission, and removed some of the mods that improved the gameplay (this part is up to you).

Attention! : This scenario is in the Beta test stage, and there are still some bugs, such as:

1, the US army was officially placed in the INDEPENDENT SIDE, in order to adapt the warlord mode, so I forcibly adjusted the US army to the OPFOR SIDE, so when you recruit ai, your ai and other ai of the same SIDE will kill each other, it is recommended to recruit ai when there is no friendly AI around. Recruit only one (or ask your admin to help modify your squad ai faction)

2, if the server enables AI and let them participate in the game as a member, the administrator needs to clear a wave of ai called abandoned airdrop vehicles over a period of time to prevent the server from Frame drop;

3, there is no garbage removal plug-in, server administrator should through the debugging console to execute the following command to remove garbage, or use Zeus to delete the body remains and empty vehicles
{ deleteVehicle _x } forEach allDead;
{ deleteVehicle _x } forEach (allMissionObjects "WeaponHolder");

4, currently there is no skip time plug-in, the server administrator should adjust the time by zeus or console;

In case of other bugs, please submit the bug feedback in the discussion or join the QQ group: 767426012 for feedback

Translated by google

Notice: All forms of unauthorized modification are prohibited and will be referred to the Creative Workshop administrator