Vampires, Vikings, and Dragons
This mod adds lots of cool features to the game for various play-styles.
Norse/Vikings
– New Government Reforms and mechanics
– Formables
– Easier to become Norse
– Varangian Guards
– New ‘Vikingr’ Estate with unique features such as the ability to raid provinces for manpower/slaves
– Byzantine event chain for Varangian coup/convert norse
Vampires
– Lots of events including event chains to convert to vampirism and become immortal
– New government reforms and mechanics
– New religion and religious interface interactions
– Unique play-style due to new ‘Blood’ government mechanic which incentives the player to do certain things in order to keep their Vampire ruler alive
– Secret and funny ‘alternative’ Vampire type…
Werewolves/Lycans
– New government reform and mechanics
– Lycan units
– Lycanthrope religion which spreads through centres of conversion, infesting the world like a disease
– Very unique play-style using ‘Full Moon’ government mechanic
Dragons
– Ability to search for Dragons by going on a ‘Dragon Quest’ which yields a small chance of finding one
– New OP Dragon unit which is rare and expensive
Anti-Ghoulish Ideas
– Allows other nations to pursue a specific idea group which will help them fight the otherwise very powerful Lycans and Vampires
– New idea-specific mercenary companies which will help deal with these threats
Revisions:
Old revisions of this mod are available below. Click the link to download.