More Mass for Chariots

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Author: piercebuster

Last revision: 14 Aug, 2021 at 20:50 UTC

File size: 837.72 KB

On Steam Workshop

Description:
Originally posted by Chamillionaire:

They see me rollin’

What This Mod Does

Chariots now have more mass so they are much more effective at plowing into enemy infantry lines, within reason.

Also, the acceleration stat on most chariots has been buffed slightly – usually by a number near 10%, but never higher than the unencumbered draft animal’s acceleration stat.

I also shrunk the size of several chariot "articulation points" (the point that the chariot bends). In the game’s coding the articulation point is its own entity with its own mass and collision hitbox and equations. Turns out that many articulation point hitboxes were even wider than the chariot itself. The result after this change is less collisions when in a blob of enemies, and therefore less getting mired down in the "tarpit".

Why I made this: It always bothered me how generally ineffective most chariots were at breaking enemy lines. They’d always get mired inside and have difficulty breaking away and just generally weren’t worth the effort to use or the space in your army.

Settra the Unstoppable

Settra’s Chariot of the Gods has undergone a substantial mass increase. The chariot now has 4000 mass. For reference, that is equal to a Bastilodon, or 72% of a Warsphinx!

The living are crushed beneath it’s wheels… all is as it should be.

How to Use Chariots – a quick guide

STEP ONE: RAMMING SPEED. Come in from the flank with your chariots, either from the back or from the sides. Archers or infantry in melee are good targets.

STEP TWO: PULL OUT. Click J after about 5 seconds of them being in melee, which will automatically peel them back and prepare them for another charge.

STEP THREE: REPEAT RAM. Do it again! Keep doing this until the enemy breaks. Get creative with it, just make sure they don’t get locked down.

Other mods

Way More Mass for Cavalry & Chariots (aka "Glorious Charges")

Pierce’s Better Sieges

Perfect Vigour for Tomb Kings

FAQ

Why doesn’t this include a buff to cavalry mass? — I feel cavalry are in a pretty good place right now balance-wise and don’t need it. My Glorious Charges mod has you covered though if that’s what you want. 🙂

Is this compatible with SFO? — It won’t crash. But this mod gives stats to fix vanilla chariots. No promises that it’s properly balanced for SFO.

Can I add it to my current saved game? Or will my save still work if I delete it? — Yes. It’s fully savegame compatible.

You’re awesome! How can I support you? — I’m a sucker for a compliment. Or if you’re feeling even more generous, K9s for Warriors[www.k9sforwarriors.org] does good work.