Talismans of the Dark Gods – Unit Upgrades for Norsca
Adds unit upgrades similar to the Greenskin scrap upgrades to the Norscan factions. They are themed around their twisted faith and worship of the dark gods. The upgrades cost spoils (to make the new resource even more useful) and aren’t mutually exclusives since it fits to Norsca being a Chaos Undivided faction.
The three major norscan faction also have exclusive upgrades themed around their faction leaders.
Vampire Counts and Vampire Coast
Submod for GLF Units (by FullAutoAttack)
Submod for Radious (by FullAutoAttack)
Submod for SFO Grimhammer (by FullAutoAttack)
Submod for Trolls for the Trollking (by FullAutoAttack)
Submod for Hrothgarr Bloodrage (by FullAutoAttack)
Submod for Monstrous Wintertooth (by FullAutoAttack)
Submod for Rotblood Tribe (by FullAutoAttack)
Submod for Monsters for Throgg (and friends) (by FullAutoAttack)
Polish Translation Pack (by wojtekb)
Q: Why won’t the scrap upgrade window open when clicking on the unit cards?
A: Since 6.0 the old scrap upgrade UI got removed by CA. The new one can be opened by clicking on the button at the bottom of the army panel.
Q: Why doesn’t the upgrade button in the army panel always show?
A: The script tries to add it every time you left-click select one of your armies. If it doesn’t show right away try deselecting and reselecting the army until it does. This issue is rather rare in single player but quite common in multiplayer campaigns.
Q: Can you add suport for [insert unit mod] or [insert faction mod]?
A: The base mod will always exclusively support official CA units and factions and I won’t create submods for faction or unit mods that I don’t personally play with. But feel free to suggest it in the comments as other users of those mods might read it and decide to do so.
Q: Will you create more mods for different factions?
A: I am considering a mod for chaos daemon and monogod factions.
Q: Is it safe to add/remove the mod mid campaign?
A: Generally speaking adding it mid campaign should be possible but certain features like unlocking upgrades through research could cause issues. I wouldn’t recommend removing it from an existing campaign though, especially when units equipped with upgrades are present on the campaign map or if the mod adds a new pooled resource to factions.
Q: Update?
A: Tell me what stopped working in the current version of the game or which units are missing upgrades and I will try to fix it as soon as I find the time. Update requests without any information won’t be answered.
Special thanks to Rhox for providing the modding community with a script based solution for the 6.0 Scrap UI issue
Revisions:
Old revisions of this mod are available below. Click the link to download.