Industrious Development Gain Cooldown Visible

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Author: Morglom

Last revision: 23 Apr at 12:28 UTC (4)

File size: 418.37 KB

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Description:

This mod makes the cooldown for the development boost you get from constructing a building with the industrious tradition visible.

A constant frustration I had in certain playthroughs was trying to min-max these dev boosts and not knowing when the year long cooldown has expired and especially so when I had to account for mayors and realm priests constructing buildings in holdings.

This mod replaces the county variable representing the cooldown with a modifier that has a name, description and icon so that you can see when it is active.

In my testing I found the mod to not effect the dev boost at all mechanically it’s just now visible when you have to wait to before you can get another boost.

It should be noted that if you add this mod mid-playthrough then all the industrious dev boost cooldowns will become inactive (so you can immediately active a boost even if there was cooldown active before you added the mod).

Note: There is localisation for languages other than English, but I don’t speak these languages so the translations are probably not very good. If you are a speaker and have a better translation feel free to post it in the comments.

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Revisions:

Old revisions of this mod are available below. Click the link to download.