The Death Knight
Adds a Death Knight player character inspired by World of Warcraft.
New Mechanic: Runes – Some of your cards will generate Blood, Frost, or Unholy runes that can be spent with others to empower additional effects. If a rune spending card is able to spend a rune, it will glow red for blood, white for frost, olive for unholy, and yellow for misc instead of the normal blue.
New Mechanic: Disease – Disease works like poison except that each stack deals a flat 3 damage and does not fade. Increase your Virulence to increase the damage dealt by each stack of Disease.
New Mechanic: Cycle – To "Cycle" is to discard a random card and then draw a card, in that order. Death Knight’s high-risk high-reward alternative to card draw on some cards.
- 75 class cards
- 19 class relics
- 2 shared relics
- 3 class potions
- 2 shared potions
- 1 shared event – you may be able to upgrade your starting Death Knight relic if you find this…
Please access the following google doc to see known bugs and changelog.[docs.google.com]
This mod is currently in development but is nearing 1.0 release. If something doesn’t work as you expect or crashes the game send me the log and details please.
Required items:
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BaseMod — Steam Workshop
ModTheSpire — Steam Workshop
StSLib — Steam Workshop