[XGG]PP woven bag

If you liked this item, please rate it up on Steam Workshop page.

Author: XGGJI1

Last revision: 1 May, 2025 at 13:47 UTC

File size: 887.22 KB

On Steam Workshop

Description:
Description

This mod adds 3 industrial backpacks: Snake Skin Bag, Urea Bag, Snake Skin HandBag. Snake Skin Bag and Urea Bag are cheap to make and provide a large amount of CarryingCapacity and Mass Carried, but they also significantly reduce speed.
Snake Skin HandBag is relatively expensive to make and only provides a small amount of CarryingCapacity and Mass Carried, but it has a relatively high market price.

Note: This Mod can run independently, but it is highly recommended to use it with Vanilla Expanded Framework or Combat Extended to increase the backpack’s Mass Carried in caravan.

Content


Snake Kin Bag
Made by: TailoringBench
Cost: 60 Fabric or Leathery
CarryingCapacity: +200
Insulation_Cold: 8
MoveSpeed: -0.45

With VEF
Mass Carried: +300

With CE
Carry Bulk: +180
CarryWeight: +360

Snake skin bag, AKA PP(polypropylene) woven bag, named after its appearance similar to snakeskin. PP woven bag has the advantages of low cost, high strength, wear resistance, and waterproofness, and is widely used in agriculture, industry and transportation.


Urea bag
Made by: TailoringBench
Cost: 30 Fabric or Leathery
CarryingCapacity: +100
Insulation_Cold: 4
MoveSpeed: -0.25

With VEF
Mass Carried: +100

With CE
Carry Bulk: +60
CarryWeight: +100

Urea bag, which is the bag of urea fertilizer, is a kind of PP woven bag. After the urea is used up, the urea bag can still be used to hold various items, and some people will even recycle and resell the urea bag.


Snake Skin HandBag
Made by: TailoringBench
Cost: 40 Fabric or Leathery
CarryingCapacity: +20
MoveSpeed: -0.05
Work to make: 160
Market Value: 100

With VEF
Mass Carried: +20

With CE
Carry Bulk: +10
CarryWeight: +30

Handbag designed inspired by the Snake Skin Bag style. It may not look that great and can’t hold much, but for some reason it just sells for a good price.

Q&A

1. Q: Safe to added/removed from existing saves?
A: Yes.

2. Q: CE?
A: Yes? I’m not familiar with CE, but the CE patch didn’t throw any errors.

Credits

RimWorld by Tynan Sylvester
Combat Extended by CE Team
Vanilla Expanded Framework by VE Team
XML and Art by XGGJI1

Thanks to the kind folks in the RimWorld Discord community for they help me a lot.