Jenssons Beenade Reworked
A highly customizable rework of Jensson’s Beenade. By default, the grenade (now a bee hive) will spawn 12 bees. These bees will keep respawning at the hive until the hive is destroyed. This behavior can easily modified with the console variables.
Thanks to Jenssons for allowing me to publish this.
Variables:
bee_innodamage (default: 8) – Damage done to innocent players, and those with unknown roles
bee_traitordamage (default: 8) – Damage done to traitors
bee_concurrent (default: 12) – The number of bees to spawn concurrently
bee_spawnrate (default: 8) – The delay in seconds between bee spawn attempts (can spawn multiple bees)
bee_totalcount (default: 9999) – The number of bees to spawn in total before the hive deactivates itself
bee_hivekillable (default: 1) – Determines whether or not the hive is killable
bee_hivehealth (default: 200) – Determines the hive’s max and starting HP
bee_random (default: 0) – Overrides bee_concurrent, allowing a random amount of concurrent bees
bee_randommin (default: 6) – Minimum number of bees to spawn with random enabled
bee_randommax (default: 15) – Maximum number of bees to spawn with random enabled