After the End: Southern Land

If you liked this item, please rate it up on Steam Workshop page.

Authors: ProbsPixel, School of Autistonomics

Last revision: 7 Jun at 10:17 UTC (9)

File size: 3.24 GB

On Steam Workshop

Description:

Mod Version: 0.6.1 Beta
Game Version: 1.19.5

We acknowledge the Traditional Custodians of the land on which this mod is based. We extend that respect to Aboriginal and Torres Strait Islander peoples who may be reading this.

After The End: Southern Land is a total conversion mod that brings the setting of the popular CK2 and CK3 mod to the green and gold land of Australia. In 2666, long after the unknown apocalyptic Event, Australia has been transformed into an arena of neo-medieval societies, each with their own interpretation of the past, claims over the present, and dreams of the future.

Tasmania struggles between the macabre diemonians and the remnants of Anglicanism. The Unionists of Victoria debate between inward stability or outward liberation. Anglo-Catholicism attempts to bring all Christian brances together, only creating further devision. The Anglo-catholic Empire of Riverina tears itself apart in a Bushranger rebellion. Marchers call to take Sydney in memory of the Soldiers who do not grow old. Stockmen sing their bush ballads across ancient roads, seeking new pastures for their flocks.

The successors of the Empire of Queensland battle to decide who is truly worthy of claiming the Sunshine State. The soldier-worshippers of Darwin face the consequences of their attempt at conquest. The Spirit-proofers of the West hammer away at their continent-spanning holy fence. All across this land, the First Nations, the most ancient culture, continue to practice their traditional ways.

Like forest after a bushfire, there is room for growth and renewal in this Southern Land, where will you place yourself?

Features
A new map covering Australia and beyond
100+ new faiths, from worshippers of old Australia, nature-based faiths, new branches of old religion, to folkloric spirituality and indigenous religions. Alongside new icons, tenets, illustrations and mechanics.
100+ new unique cultures with over half being Indigenous, alongside new traditions.
Unique characters and bookmarks
New traits, decisions, activities and more

This mod does not require any DLC to run.
Multiplayer and Mod Compatibility is not tested.
Bugs, Crashes, missing mechanics and unfinished areas can be expected while still in Beta.

Links
Our discord https://discord.gg/r2gq8mgcuh
The official ATE reddit https://www.reddit.com/r/AfterTheEndFanFork/

Special Thanks
The original ATE Devs: For creating the setting which inspired this mod
The CK3 ATE Team: For inspiring this mod, giving us your blessings to create it and allowing us to copy code and assets for use in this mod.
The LOTR Realms in Exile team: For allowing us to use their mining mechanics.
Regional Immersion & Cultural Enrichment (RICE) team: For many cultural traditions and events

Credits

Original Lead, Australian Spirit:
Garfieldhub

Head Developer:
ProbablyPixel

Map Artist:
WaveOfElectric

Developers:
Adamgrdnr, Albert I, Alonch, Artmania, Blackfalcon501, ChloeLorde, Dingle, Dryhad, Dvariak, Elwin, Erwin, Hak, Hedgehog, Hope C., Hunter00001, Jovian, MacMonika, Maltesefalcon, MinecraftMinun, MrScammerMan, Novaraptorus, OldZealand, Punchgiraffe, Saunehot, Swan River Writer, TastyTyr, Tor, Upmost, Whiti, Wilders, and all the fans who helped

Indigenous Advisors:
Masterqxeef, jk2dr