[EDIT] Boreal Alyph Weapon Replacements

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Author: relaxtakenotes

Last revision: 25 Apr, 2025 at 15:50 UTC

File size: 450.9 MB

On Steam Workshop

Description:

Edit of this cool port: https://steamcommunity.com/sharedfiles/filedetails/?id=3460769638, if you wish to have more true to source material weapon replacements, use that.

What’d I do for this edit:
– Removed all the sway and movement animations, instead relying on enhanced hl2 viewmodels
– Fixed up the camera bone attachment stuff since it was implemented in a wrong way (you can’t consistently grab the attachment positions in calcview, dont ask me why, i fail to see the reason too)
– Added some missing soundscripts that the viewmodel played
– Increased the volume and soundlevel of weapons substantially so they don’t completely fade out in like 5 meters
– Removed unnecessary networking, for example the inspection interaction was networked for seemingly no reason

Requirements:
– Extended CalcView – For camera movement during reloads and such
– Enhanced HL2 Viewmodels – Gives the weapons much needed life, such I stripped the original away

I really recommend using Enhanced Recoil, Reactive Crosshair and DWRV3 with this.

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Required items:

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Extended CalcviewSteam Workshop
Enhanced (HL2) ViewmodelsSteam Workshop