Faction Upgrade (Deadcat) ENG

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Author: Azamat97El

Last revision: 11 May, 2025 at 12:50 UTC

File size: 1.81 MB

On Steam Workshop

Description:

Faction Upgrade is my series of mods aimed at improving the various factions of the Kenshi world. The mod will affect the following things:

1. Weapons and armour
2. Cities and bases
3. Units
4. Dialogues
5. Starts

The Faction Upgrade (Deadcat) mod aims to improve the faction of the same name.

Changes:

Town

All three of the faction’s settlements (Fisherman’s Village and 2 Gatherer’s Villages) have been redone from scratch. More residents have been added to roam and work.

The ghost village has also been redone. It now has a quest associated with it, and it will be able to be occupied by Deadcat fishermen.

Lore and dialogues

Added a small quest that you can get from Headman Fisk. You can find him in the bar of the fishermen’s village. If the quest is completed successfully, you will greatly improve the faction’s standing. The following changes will take place:

Deadcat will occupy the ghost village. New shops will be added to the villages in the Dreg area, and militia units will be added to all faction settlements to protect the fishermen.

Squads

Fishermen Militia squads have been added to protect the settlements of Deadcat.

Start

Added a start for a group of fishermen.

Weapons and Armour.

Now the fishermen really look like fishermen. The new equipment perfectly emphasises the everyday life of the inhabitants of the coast.

(IMPORTANT! These modifications are already included in my mod and do NOT need to be installed)
The mod includes the following types of armour:

1) https://steamcommunity.com/sharedfiles/filedetails/?id=2452035761&searchtext=

Weapons

1) https://steamcommunity.com/sharedfiles/filedetails/?id=2452035761&searchtext=

Thanks to the authors for their hard work!