Failing Boundaries

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Author: Siluva

Last revision: 26 Jun, 2022 at 15:31 UTC

File size: 199.84 MB

On Steam Workshop

Description:

First episode / pilot of an adventure and abstract map serie inspired from The Grimgrvy Experience. I loved the concept and wanted to see more map of that kind, so I ended up trying it myself.

The map is relatively short sadly, I’ve hit the Source Engine limitation faster than I expected so I had no other choice to cut some parts.

Important notes :

CS:S content is required "oof" yes I know, I tried to pack everything directly into the .bsp but it didn’t worked.

-Map’s name is "failing_boundaries" located in the "other" section.

-It’s not designed to be played in multiplayer, try at your own risk.

-If you break the map, that’s your problem. If you cheat, noclip, or whatever and break some triggers or stuff then you’re on your own, I won’t bother myself fixing problems caused because you’re trying to break everything heh.

-I’m ♥♥♥♥ at optimization, oh don’t worry the map will run fine unless you play on a 1980’s potato or play with 90000 addons enabled. I just didn’t worked the visleaf optimisation because I’m still trying to figure it out.

-It’s designed to work with max settings + HDR, I have no idea what’s gonna happen if you play on low settings, may result in graphical glitchs I guess.

-Next episode when?? : I genuinely don’t know…I do this on my free time and it completely depend if I’m inspired or not so it’s hard to tell. I started this one back in 2018…see you in a couple of years I guess?

Thanks to :

TopHATTwaffle[www.tophattwaffle.com] : for his very useful website and video turorials
Valve Developer Community : probably the biggest, and most useful source of information I’ve ever seen
Alexbrenvero : Testing, bug report, reviewing.

Enjoy !