RWBY World of Remnant
Adds alot of the anime RWBY to Rimworld.
This is work in progress. More content will come regularly; see patch notes for reference.
Dust
Weapons
Aura
Semblances
Factions
Grimm
Events
Details can be found in the pinned discussion: "All the content explained"
A short overview is below.
Dust is the main ressource in the RWBY universe and can be mined like steel etc.
The list of weapons is long, currently this mod contains the weapons of 21 RWBY characters.
All weapons are fully functional like in the anime. This includes transforming and/or using weapon abilities like Ruby´s lightning ammo or Roman´s hook shot.
Pawns with the Aura trait will have an Aura.
Pawns can naturally develop: nothing -> Aura -> Semblance
This means that a pawn who spawns without any of these traits will be able to obtain them. All it takes is some time and a little bit of luck.
The Aura functions like in the anime.
Aura is basically a personal shield with healing capabilites, which doesn´t prevent you from using ranged weapons.
Semblances are traits and bring their own Aura. Currently there are 13 Semblances.
Pawns with a Semblance will have special abilities, which consume Aura when used. (functions similar to A Rimworld of Magic)
If you know the anime RWBY, you will know what each Semblance does and can take a guess on how to unlock them.
Unlocking Semblances is not guaranteed though and may happen naturally as the pawns develop their character.
The Semblance is the most precious thing a pawn can have as it is part of the pawns personality.
This mod adds Atlas, Mistral, Vacuo and Vale as a faction.
These factions can visit with Dust traders. Naturally Dust is a limited resource, but with traders you will never run out of Dust… for a certain price of course.
Grimm are the main enemy in the world of Remnant and will sometimes raid you. There is nothing to gain from these raids, only despair.
Grimm are attracted by negative emotions.
There is no hiding from them. They don´t need to see you. As long as Grimm can sense your negative emotions, they will hunt you.
The chance to get raided by Grimm increases if the mood in your colony is low and decreases if the mood is high.
I kinda don´t want to spoiler what can happen.
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NOTE: Run and Gun doesn’t like weapon abilities that shoot projectiles like Crescent Rose’s Dust bullets. To make it work you need to forbid the pawn to use Run and Gun with such weapons.
NOTE: Weapon Storage, Dual Wield and Simple Sidearms show a little bit weird behaviour together with transformable weapons.
Needs to be loaded after JecsTools.
NOT intended to be compatible with existings saves. If you still want to try it, make a backup save and use at your own risk.
Faunus & White Fang faction
more weapons
more Semblances
more Grimm
more events
…basically more everything
I tested alot, but if you feel something is off, just tell me. For example the rate of Aura/Semblance unlocks, enemy strenght etc.
Also if there is anything you´d like to see in this mod feel free to request it.
I probably made alot of spelling errors in the text of the mod. Feel free to correct me 😉
Fixes traits to display disabled work tags in the description.
Does affect all traits, even from other mods. This can be turned on or off in the mod options.
How does this interact with RWBY Weapons?
This mod is an all-in-one packet. The weapons got reworked (graphically and gameplay wise to interact with Dust) You don´t need my old mod anymore.
Does Semblance Nora absorb damage from X?
Currently Semblance Nora absorbs damage from:
– vanilla lightning strikes
– EMP
– all the electrical damage this mod adds
– RimTasers Reloaded
– Shock Weapons
– Rimlaser´s Tesla Gun
– most of Rimworld of Magic lightning mage damage
– Force Lightning from Star Wars – The Force
If you have another mod which adds electrical damage, let me know.
What mods did you use for the screenshots?
Gradient Hair, Gloomy Hair, RimHair Styles Merged, Maid Project, FashionRIMsta, Call of Cthulhu – Factions, RimThemes
https://github.com/splincore/RWBY-World-of-Remnant/releases
You will find older Versions there and the most recent development version under "Code".
French: Wyvern and Kewing
Traditional Chinese: SY1102
Original weapon art created by: RyuRyugami ( https://www.deviantart.com/ryuryugami )
Huge thanks to my graphic artist blake who did all the Grimm and reworked the weapons for me.
Also thanks to my muse Wyvern, my source of ideas, who also worked out the balancing with me.
Uses Harmony.
Required items:
Click the title to search on this site.
Harmony — Steam Workshop
JecsTools — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.