FGO: Aztecs Led by Tenochtitlan
This mod adds two new leaders, Tenochtitlan and Huitzilopochtli, as well as a new civilization, the Aztecs. The prototypes are based on the Pretender-class Huitzilopochtli and his true identity, Tenochtitlan, from Chapter 2.7 of Fate/Grand Order, along with the Aztec civilization.
Combat units have a chance to capture defeated enemies and turn them into Builders.
Upon completing a building or wonder, gain faith equal to 50% of its cost.
When spending faith, Gain 40% of the consumed science and culture values.
Civilian units gain +2 movement.
Builders gain the following abilities:
Can advance wonder/district construction by an additional 15%/25%.
Consuming a charge resets movement points.
After using all charges, there is a 3/7 chance the capital gains 1 Eagle Warrior.
Can purchase buildings with faith.
Upon founding a city, gain 1 Builder.
Each time a Builder charge is consumed, all cities gain 15 production and an additional 7% progress toward their current production.
When triggering a Eureka or Inspiration, gain Faith equal to 50% of the corresponding Technology or Civic’s Science/Culture cost.
Can purchase all units with faith.
All combat units gain the abilities [Flower War] and [Sacrifice].
Units gain 3 experience per turn.
Heal 4 HP after combat.
Aztec unique district, replacing the Holy Site but with lower production cost. Provides 5 faith.
Triggers a culture bomb, increasing the city’s expansion speed by 25%.
Provides 1 trade route capacity and +2 faith to all trade routes.
Adjacency bonuses also provide gold and food.
+1 faith from adjacent forests.
+1 faith from adjacent resources.
+1 faith from adjacent rainforests.
+1 faith from adjacent districts.
+2 faith from adjacent rivers.
+3 faith from adjacent Sacrificial Platform.
Aztec unique improvement that can be built on certain resources.
Limited to 1 per city,Triggers a culture bomb
After unlocking Flight, provides tourism equal to 100% of its faith output.
Provides 2 amenities and 3 loyalty.
Adjacent tiles gain +1 production, science, and culture.
Each Altar increases faith output in all cities by 7%.
+5 faith.
+2 faith from each adjacent Altar.
+2 production from each adjacent district.
+2 food from adjacent resources.
+3 gold from adjacent luxury resources.
Aztec ancient-era unique unit.
Replaces the Warrior and can move through cities.
Base strength of 30, with higher training cost,possesses the ability 【Flower War】
+7 strength against barbarians. Defeating barbarians spawns units nearby:
If the leader is Tenochtitlan, gain a Builder.
If the leader is Huitzilopochtli, gain a Sacrificial Warrior.
Suggestions and assistance from the experts in the 711403691 mod discussion group
Code guidance and music import support provided by the lovely mod creator Siqi
Required DLC:
These DLC should be installed in order to use this item.
Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm