DD2 Leper Skills

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Author: Technotoad64

Last revision: 1 Nov, 2025 at 04:41 UTC (1)

File size: 2.93 MB

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Description:

Gives Leper 4 new skills inspired by his new skills in Darkest Dungeon 2:

Reflection: Self: Clears mark, heals stress, buffs ACC.

Ruin: Buffs self for 3 rds: Buff self DMG on getting hit.

Break: Less damage than Chop, but ignores PROT. High bonus ACC vs Marked. Clears Mark on hit.

Bash: Marks and debuffs enemy dodge. Buffs self move res.

Also tweaks some of Leper’s pre-existing skills (again, based on their appearance in DD2):

Chop and Hew: High bonus ACC vs Marked. Clears Mark on hit.

Intimidate: Doesn’t buff self SPD or reduce enemy SPD. Can CRIT.

Purge: Marks target. DMG mod lowered. No buff. Higher ACC.

Revenge: Reusable, but lasts 3 rounds. ACC buff moved to Reflection.

Withstand: Reusable, but lasts 3 rounds.

A few remarks:

Compared to vanilla DD1 Leper, this version is a bit mark dependent. While Bash is the more obvious mark setter, you could also let heavy enemies resist the push of Purge to mark them that way.

He’s still a frontliner, but with Revenge and Withstand being reusable, he’s theoretically less useless in the back since he can take a turn to buff himself while someone gets behind him.

My favorite change is getting to reuse his buff skills. I like finding a good moment to use them better than the usual turn-one "set it and forget it".

Lastly, you might be wondering what happened to the old "Extra Leper Skills" mod. This is a remake of it. If you want to see the old version, it’s available on Skymods or on RoyPsich’s Workshop (who has been uploading my deleted mods, which I’m fine with).

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Revisions:

Old revisions of this mod are available below. Click the link to download.