DD2 Occultist Skills
Gives Occultist 5 new skills inspired by his new skills in Darkest Dungeon 2:
Malediction: Applies a weak bleed and blight and debuffs bleed and blight resist. Fire attack, debuffs damage taken from fire attacks.
Binding Shadows: Full damage melee attack; debuffs debuff resistance.
Anamnesis: Applies a weak bleed to all enemies.
The Burning Stars: Single-target ranged attack. Ignores PROT. Applies mark.
Chaotic Offering: Slightly damage self, buff self DMG, ACC and CRIT.
Also tweaks some of Occultist’s pre-existing skills (again, based on their appearance in DD2):
Sacrificial Stab: Slightly increased accuracy for no particular reason.
Abyssal Artillery: Chance to Mark.
Daemon’s Pull: Applies Mark.
A few remarks:
Compared to vanilla DD1 Occultist, this version has more damage options.
As normal, he has skill sets for either the front (Hands from the Abyss and/or Anamnesis) or back lines (Abyssal Artillery).
My favorite addition is Malediction. DoT
You might be wondering what happened to the old "Extra Occultist Skills" mod. This is a remake of it. If you want to see the old version, it’s available on Skymods or on RoyPsich’s Workshop (who has been uploading my deleted mods, which I’m fine with).
