Ivory

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Author: niemst

Last revision: 8 Apr, 2025 at 20:03 UTC

File size: 994.08 KB

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Description:
Ivory

TL;DR

Change the value of ivory and horns to make them more valuable.


Check my other mods


Introduction

I didn’t like the value of ivory and horns in the game are all the same. And it is ridiculous they are worth the same as shells. So I decided to slightly adjust them.

If using animals as a source of ivory etc bothers you – keep in mind this mod is just a game. If you want to make a real change donate to organizations impacting real world like World Wildlife Fund[www.worldwildlife.org].


Detailed Content

Vanilla Horn Values
  • Value 2 (Common): Ibex, Muskox, Water Buffalo, Yak, Crundle (including their man and giant variants)
  • Value 3 (Impressive): Reindeer, Elk, Moose, Deer, Mountain Goat, Elk Bird, Rhinoceros (including their man and giant variants)
  • Value 4 (Exotic/Mythical with unimpressive horns): Satyr
  • Value 5 (Mythical or best possible horns): Unicorn, Minotaur, Blendec Foul

Vanilla Ivory Values
  • Value 2 (Common): Troll, Gorlak
  • Value 3 (Impressive): Walrus, Hippo (including their man and giant variants)
  • Value 4 (Exotic): Narwhal (almost like unicorn)
  • Value 5 (Mythical or best possible ivory): Elephant (including man and giant variants)


Issues

Creatures not from vanilla nor in mod mentioned in compatibility section are not impacted by this mod.
Generated (like forgotten beasts) are not impacted by this mod.

Compatibility

Should be compatible with most other mods that do not remove vanilla creatures.
If placed before mods creating giant/man versions of vanilla creatures, it will impact those creatures as well.

Supports More Vanilla Creatures by ryno (if used with this mod, place this mod after the more_vanilla_creatures mod)

Updates

  • 1.00 – Initial release

Preview image is AI generated

LICENSE: Creative Commons – CC BY 4.0 License