CS:GO Danger Zone Entities
Working entities from (the late) Counter Strike: Global Offensive to spice up your game. Break cases for random gear, boost around with mobility tools like the Bump Mine and ExoJump, shoot your friends wearing accurate-to-game CS:GO armor, or become unstoppable with the Heavy Assault Suit and Medi-Shots.
CS:GO is not required! Not that you can get it anymore…
Fully integrated with every CS:GO weapon addon!
9 breakable cases that drop loot, including 3 unused ones. The loot tables are dynamically generated based on the weapons you have installed!
You can filter what weapon categories you want from these cases – for example, only dropping CS:GO weapons or only dropping M9K weapons. Alternatively, use the Custom Drops menu to specify exactly which weapon you want each case to drop.
Reinforced cases can’t be broken with fists (configurable).
Equip these to change the way armor calculation works to be like CS:GO. If you use an accurate CS:GO weapon port, you will get identical damage values as the real game!
Featured in Operation Wildfire and later Co-op Strike, this heavy armor gives you significantly increased protection. Armor calculation is also accurate to the original operation.
Equipping these slows you down significantly, and the weight can be detrimental should you fall from a high place.
Equipping these allows you to jump higher while holding down the jump key. Crouch jumping also boosts you forward. They also reduce your fall damage.
Perhaps the most iconic mobility tool from Danger Zone, these mines can launch yourself or others into the air when triggered. When launched, players and even NPCs will take damage if they crash into a wall or take a long fall.
Deploy this to slow your fall. You’ll get to see the straps and letterboxing just like CS:GO!
Restores your health over time, and grants you a brief speed boost. You can also configure it to modify the amount of damage you take or deal.
A variety of boxes to load your guns with. For CS:GO weapons, ammo pickup values will be the same as Danger Zone, or you can make them restore per-clip like in Co-op Strike.
Weapons from every addon will drop from cases as long as they are spawnable and not admin only.
Special support for the following bases (their weapons will be categorized better in cases):
- M9K Weapons*
- TFA Base
- Customizable Weaponry 2.0 (CW2.0)
- ArcCW
- ARC9
- Modern Warfare Base
- Tactical RP Weapons (TacRP)
*M9K weapons do not holster slowly for heavy armor.
The following CS:GO weapons will get correct armor penetration and ammo pick up values:
- SWCS CS:GO Weapons. Recommended. Accurate port with correct names and values.
- RetroSource’s CS:GO Weapons
- ArcCW Gunsmith Offensive, as well as the Extras pack by yours truly.
- ARC9 Gunsmith Reloaded
- TFA CS:GO. Original is long gone, so the link is the most popular reupload.
- This set of CSGO weapons from 2017
- Valve: CS:GO assets
- ArachnitCZ: Heavy Assault Suit playermodel and hand port.
- Twilight Sparkle: Medi-Shot and Bump Mine port.
- Matsilagi: Bump Mine effects.
No new features are planned.
