Upgrade Units for AI and Player (Patch 7.0.2)

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Author: Notteger

Last revision: 10 Dec, 2025 at 23:10 UTC (2)

File size: 1.38 MB

On Steam Workshop

Description:
KEY FEATURE: WORKS FOR BOTH PLAYER AND AI!

This isn’t just another player-only mod. ALL AI FACTIONS actively upgrade its armies, creating more challenging and realistic battles with fewer low-tier units cluttering the battlefield. Warriors of Chaos will properly evolve their warbands as they should.


After AI factions finish their turn and the player turn begins, there is a 20–30 second background optimization phase (Collecting data about armies on the map, etc.). It is better not to interrupt this process (do not press End Turn to quickly).


What This Mod Does:
  • Smart Unit Evolution: Upgrade experienced units to their more powerful variants
  • Lore-Friendly Upgrades: Respects Warhammer lore while enhancing gameplay
  • Weapon Variants: Switch between different weapon types (e.g., Longbeards with Shields → Great Weapons)
  • Rank Preservation: Units keep half their experience when upgrading (configurable via MCT)
  • Recruitment Bonuses: Lower rank requirements if you can recruit the target unit locally (-2) or globally (-1)

Enhanced Gameplay Features:
  • Full MCT integration for customization
  • Building requirement checks (optional)
  • Unit cap compatibility (excluding Tabletop Unit Caps mod). During upgrades, AI armies may sometimes receive extra units or lose existing ones. It is recommended not to use these two mods together.
  • Class-based upgrades (infantry stays infantry, with rare exceptions)

Mod Compatibility:
  • Universal Script Compatibility: Works with SFO, Radious, and virtually any other mod
  • Warband Upgrade Ultimate: Perfect companion! Use Warband Upgrade Ultimate for its sleek interface while this mod handles AI upgrades automatically.
  • Safe for Existing Saves: Add or remove anytime without issues


Quick Setup Guide For SFO Users

Optimize your experience with these MCT tweaks:

  • Disable "Require Buildings" (SFO building trees differ from vanilla)
  • Disable "Don’t Check Unit Caps" (if using SFO unit caps)
  • Set "Upgrade Rank Requirement" to -1 (compensates for slower SFO experience gain)


Frequently Asked Questions

Q: Can I add this to existing campaigns?
A: Absolutely! Safe to add or remove anytime.

Q: Can I request specific unit upgrades?
A: Yes! All upgrade paths are easily adjustable. Use the discussion section for suggestions.

Q: Multiplayer compatible?
A: Designed for MP compatibility, though full testing is ongoing.

Q: My mod isn’t working?
A: Script conflicts from other mods can cause issues. Test this mod alone first to isolate problems.


Known Issues

Hero Visual Bug: Heroes may show upgrade options that don’t actually work (gold still deducted). Fix incoming in future updates.


Currently in active development! Your feedback shapes this mod’s evolution.

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Based on the original work by prop_joe (used with permission) | Thumbnail by crisord

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Mod Configuration Tool - v0.9 BetaSteam Workshop
Revisions:

Old revisions of this mod are available below. Click the link to download.