Smack Knight
Smack Knight joins the battle! Have you ever wanted to play as that knight at the top of the character editor? No? Well now you can!
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Smack Knight is a combo-focused character with good normals and unique specials.
An omni-directional sliding movement option that can be canceled into from nearly any attack. This allows for followups, combos, and safe retreat / recovery. Almost every attack benefits from a cancel, making it vital to Smack Knight’s gameplay and strategy.
A useful but unreliable projectile. Randomly spawns one of six darts, and each has an equal chance of appearing. Some are better than others, but still usually get the job done.
A decent recovery tool. On stage, it instead acts as a higher jump with extra recovery.
Summons one of eight template versions of the pre-1.0 playable cast. Each one can then be controlled to do either a horizontal, vertical, or special attack.
Three sword swipes with decent range, damage and knockback. I sure hope your computer can handle it…
For a more detailed view of all of Smack Knight’s attacks, as well as hitboxes and framedata, please visit this page: Smack Knight Overview [breadonfire.neocities.org]
Smack Knight supports LAP using the following tag: