Weapons Expansion 0.3
Adds a variety of unique new weapons.
New Weapons:
Bag o Bombs
– Allows you to throw bombs from the gorgon boss fight in Omenroad.
Ball and Chain
– Heavy weapon with good reach, damage, knockback, and stun on crit, but slows when you attack.
Battle Shield
– A primary handed shield that acts both as a shield and gives you some block.
Cannon
– A straight up cannon, high damage but slows when you attack.
Chemthrower
– A Morthagi weapon that sprays acid in a cone, works with weapon skills.
Drauven Warbanner
– Acts as a great spear and also gives inspiration to allies each turn.
Dual Daggers
– Attack twice with a single action, great for poison and bonus damage.
Fungi Staff
– Deepest fungi staff with a magic ranged attack that poisons.
Gladiator Set
– Paired sword and shield with a shield toss ability that scales off armor.
Great Bow
– Has a wildly long range, but can’t be used up close.
Sling
– Ranged version of the knife with increased flank damage.
Spell Tome
– Acts as a wand that allows anyone to cast spells and gives one extra infusion.
Whip
– Has a really long range at reduced damage.
Unarmed
– Swift attacks with half damage, allowing for up to 3 attacks per turn.
New Off-hands
Climbing Rope
– Lets you walk through terrain as though it weren’t there
Fire Bomb
– A one time use big explosion that scales off potency and bonus damage.
Items added to crafting:
Bonk Stick
Scythe
Spell Book
Spell Shard
Known Bugs:
– UI for items in shop are a little jank, I’ll fix it if I learn how to.
– Using the Drauven PC’s mod the battle shield looks a little silly.
– Fully custom weapons are grouped under swords with the exception of the Great Bow, again, I’ll fix this if I can figure it out.
– Might require Omenroad, unsure yet…