Miruko
Rumi Usagiyama, or the hero Miruko (or Mirko, however you feel like spelling it) joins the Smacking! She’s a fast, aggressive character, with very strong combos and a powerful chargeable punch.
NEUTRAL SPECIAL: WARM UP!
Rumi spins her arm, charging up a powerful punch for up to 9 levels of power. The max level is a especially devastating fast punch that can kill off the edge quite early. Every level has Super Armour just before launching the attack.
SIDE SPECIAL: BUNNY REFLEXES
Rumi dashes forward quickly, leaving an afterimage behind. If used close to an opponent, it can go through them. During this short dash, press either Attack or Special to do a follow up. The Attack follow up is a kick that hits behind her, allowing for an easy cross up attack, and the Special follow up is a fast dive kick that can lead to a combo on hit. If no follow up is chosen, a blue shine will appear, which will allow any normal attack to be used. Can only be used once in the air.
UP SPECIAL: MIGHTY GRAPPLE
Rumi jumps, grabbing any opponent on her way, then throws them downwards.
DOWN SPECIAL: LUNA FALL
Stomp the ground to create a wave that travels across and launches up a stone. The longer the button is held down, the further away the stone is launched from. When used in the air, she will quickly fall and stomp into the ground, continuing the move as grounded.
ULTRA: ULTRA ARM
Mirko lunges forward, doing a devastating punch. It’s invincible on startup, making it an extremely powerful reversal. Its power diminishes over time, being extremely powerful at the beginning of its active frames, but fairly weak by the end.
OTHER NOTES:
Jab’s follow up changes if you press either Up or Down at the same time you press Attack.
Dash Attack and Forward Strong go off platforms.
Up Strong leaves you airborne.
She has a cargo throw like DK.
LAP Compatible
Z_RumiUsagiyama
CREDITS:
From My Hero Academia / Boku no Hero Academia
Thumbnail from the anime
Portrait by wanzi
Sprites by me