Ghirahim
The fanciful and fabulous Ghirahim has arrived to smack some wretched brats! Is this his true strength, or is he holding back?
NEUTRAL SPECIAL: DANCE OF THE DIAMOND BLADES
Ghirahim summons four diamond blades to do his bidding. Diamond blades will stay on the field until commanded or touched by an opponent. They can be used for both offensive and defensive purposes.
They will move into different formations depending on the direction held when summoning:
Hold Right or Left to make them form a wall on that side, the ideal protective position.
Hold Down to split them up equally on both sides, the ideal versatile position.
Otherwise they will form a straight line, the ideal knockback position.
Pressing neutral special again after diamond blades are on the field will command them to fly forwards. They deal greater knockback while moving like this compared to when they are stationary.
Additionally, pressing special at any point during a grab will command the diamond blades to fly forward.
SIDE SPECIAL: BLOODLUST OF THE FURIOUS
Ghirahim holds a wind up stance where he is granted armour for around four seconds. Releasing the special button will cause him to charge forward. He will strike the first opponent he comes in contact with, or the attack button can be pressed to strike early. If Ghirahim starts in the air, moves off stage or turns at the ledge, he will immediately strike.
UP SPECIAL: LAUGH OF THE OUTRAGED
Ghirahim immediately vanishes and reappears based on the inputted direction.
Ghirahim will appear with a different action depending on what button is pressed.
No Input will let Ghirahim appear with the least endlag.
Pressing Attack will make Ghirahim perform a sword swipe once he appears.
Pressing Special will cause Ghirahim to plunge down with his sword, impaling opponents caught on the way down. Once landing impaled opponents are sent flying and Ghirahim struggles to pull his sword out of the ground.
DOWN SPECIAL: PRELUDE OF THE ENDLESS PLUNGE
Ghirahim lights his hands with a dark electrical energy and prepares to counter an opponents attack. This counter will only activate if the front half of Ghirahim is hit, otherwise his guard will be broken and he will be stunned.
Differing to regular counters in a few ways, Prelude of The Endless Plunge can be held for as long as desired, and rather than deal significant damage Ghirahim will instead send the aggressor a long distance behind him. Ideal at ledges or recovering offstage.
SPECIAL MECHANICS
Ghirahim has a very long taunt! Inputting a direction or pressing shield will cancel the taunt after the half way point.
All of Ghirahims strong attacks have teleporting effects if B is pressed early on.
PLAYSTYLE
Ghirahim has excellent mid range options, and you should try to maintain this distance. Use your disjointed hitboxes to safely hit opponents without putting your light self at risk.
Ghirahim has a fairly slow ground speed and only decent air speed, but his attacks may be faster than you expect. Use your tilts and aerials to pressure opponents, and punish with your slower strong attacks.
Ghirahim has a pretty strong air game. His aerials give him plenty of options for all situations, and many of his attacks are good at launching opponents up high.
Diamond Blades are a very unique element that will change how you can fight. Make use of them and control the stage!
ORIGIN
The Legend of Zelda: Skyward Sword
CREDITS
Ghirahim and The Legend of Zelda series are properties of Nintendo. Sound and music was sourced from their game.
Sprites were drawn by myself.