Armenia Reborn – Radious version [UPDATED 18/07/2015]
Dear subscribers,
After some consideration I’ve decided to scrap the campaign part of my mod. The reason for this is threefold:
Firstly, since the last update I wasn’t able to create a stable version of the mod where Armenia was playable in the GC. Besides that I kept receiving messages to make the campaign part compatible with other campaign mods, agreeing to all these request would have led to a dozen or more version of the mod, I decided not to do so.
Secondly, there a some excellent campaign mods on the steam workshop that makes Armenia playable in the GC (think about Expanded Campaign and Terminus), wich work perfectly together with this mod. In the future I even believe these mods won’t even be necessary since there is a big chance Armenia will be a FLC or DLC.
Thirdly, since my real life is “very event-full”, the time I’ve got left to game and mod is becoming rather limited. The time I’ve got to spent modding, I rather spent in things I love to do and in things I’m good at (or so I think): reskins..
Avetis for his Armenian shield-textures
Dejawolf (and the FotE-team) for his helmet (_fote_helmet_cataphract_spangenhelm_dejawolf-helmet)
michael for his ground breaking work to make factions playable
Dresden for his work on a 12 TPY mod (completly integrated)
Magnar for his ammo refill mod
http://steamcommunity.com/sharedfiles/filedetails/?id=443327406
http://steamcommunity.com/sharedfiles/filedetails/?id=434867395&searchtext=