More deployables for fortified stance and more barricades and deployables for city’s/towns

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Author: Ringwraiths

Last revision: 14 Apr, 2016 at 14:26 UTC (1)

File size: 24.58 KB

On Steam Workshop

Description:

This mod gives you more deployables in fortified stance and gives you more deployables and barricades for your towns and city’s.

The screenshots tell the most so look at them if you want to know something 🙂

I always found the defenses for fortified stance along with the city/town defenses a bit disappointing in terms off number and diversity. I mean come on, when you build a wooden fort don’t you build some traps? Or when your city or town is under attack, don’t you build stuff to keep the enemy out?
That is why i created this mod 🙂

So what does it add in fortified stance?

+ Sharp stone beds, stakes and spike traps.

So what does it add for towns and city’s?

+ More barricades (city’s get more than towns).
+ Sharp stones, stakes, spike traps (again city’s get more than towns)
+ City’s only get something extra from rome II 🙂 -> brimstone pits (burning pitch traps that you can set alight with fire arrows).

Who gets these extra’s?

All factions except the steppe nomadic and barbarian hordes get these extra’s, when a barbarian hordes is resettled than they also get the extra’s.

Compatible?

This mod is save game compatible and is compatible with most mods -> if you use another mod that changes or adds deployables then there can be a problem.

Problems?

Well all factions get these extra’s so your campaign might be a bit harder but when you are alert in you’re battles and try to avoid the traps then it would not be that kind of a problem 🙂

+ I will not update old mods (like this one), however i give premission to anyone that can mod to update it in my place. Just be sure to mention me in the mod description 🙂

Thanks to:

– CA for the data and valve to support modding.

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Revisions:

Old revisions of this mod are available below. Click the link to download.