Archmage RPGO Specializations
Adds 4 RPGO specialization lines based on those from my Archmage mod, split into two pairs. Each pair has one support line featuring a unique mana ability and some utility abilities, and either the Storm line with offensive psionic abilities or the Martial line with powerful psionic melee abilities. The Storm line works best with Caster Gauntlets, but can work with regular shard gauntlets as well, the Martial line can work with most melee weapons. You can even combine these for the ultimate Archmage, though only one mana ability at a time of course.
Rank
Necro
Storm
Wind
Martial
Corporal
Necrotic Mana*
Storm Shock*
Wind Mana*
Storm Sabre*
Sergeant
+Max Mana*
Void Burst*
+Max Mana*
Rend
Lieutenant
+Mana Gain*
Void Blast*
Mana Grapnel*
Drain Sabre*
Captain
+Starting Mana*
Magnetic Shock*
+Starting Mana*
Acid Sabre*
Major
Storm Force*
Void Chain*
Null Ward*
Cleave Sabre*
Colonel
Ethereal Jaunt*
Storm Surge*
Null Burst*
Holy Explosion*
Brigadier
Thaumic Conceal*
Void Lightning*
Momentum Burst*
Lash Out*
- Storm Shock: Does a small amount of psionic lightning to up to two targets.
- Dashing Momentum: Works like momentum, but only if you use it on a dash attack (must be in the yellow area).
- Defensive Ability: This can be one of several defensive abilities such as Sustain, Solace, or an ability that regenerates shields.
- Void Burst: Causes an enemy to explode with psionic lightning, damaging it and nearby enemies. Costs 3 mana.
- Storm Sabre: A melee attack that does extra damage and bypasses armour. Costs 3 mana.
- Dark Sword: Melee attack with gauntlets that grants 3 extra focus on use.
- Void Blast: Functions as Void Shock, but as a free action and costs 3 mana.
- Magnetic Shock: Does fairly high damage to a single target and gives attacks against them bonus aim. Costs 2 mana.
- Storm Force: Increases damage of psionic lightning attacks by 30%.
- Void Surge: Blasts psionic lightning in a cone, damaging all enemies within. Costs 4 mana.
- Leech Sabre: A melee attack that restores your shields for the damage done. Costs 3 mana
- Ethereal Jaunt: Teleport anywhere within squad sight for 2 mana, one action does not end turn.
- Fireball: A psionic attack that costs 4 mana which damages and burns enemies in a moderate radius.
- Holy Explosion: A melee attack that hits in a large cone behind the target and does double damage. Costs 8 mana.
- Thaumic Coneal: Places a target in conealment.
- Void Lightning: Does strong psionic lightning damage to all enemies in a radius at long range, costs 6 mana.
- Lash Out: Melee attack that strikes all enemies around you for psionic lightning damage. Costs 5 mana.
Download
Musashis RPG Overhaul — Steam Workshop
Templar Mage and Revised Caster Gauntlets — Steam Workshop
Archmage Class — Steam Workshop
Required items:
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Musashis RPG Overhaul — Steam Workshop
Templar Mage and Revised Caster Gauntlets — Steam Workshop
Archmage Class — Steam Workshop
