Universal Melee Damage
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Some melee weapons kill in one hit, while others don’t, causing inconsistent and frustrating gameplay across mods. This mutator standardizes melee stats for balanced and fair combat.
Damage and Balance Damage are configurable. Cooldowns are automatically set based on weapon range plus the configurable Base Cooldown—longer weapons swing slower, shorter weapons faster for fair variety.
Tested with Pomp’s Melee Weapons Pack and compatible with all melee weapons.