Stukovs Toolbox

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Author: Stukov81-T.TV

Last revision: 20 Jun, 2025 at 10:14 UTC

File size: 317.43 KB

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Description:

This is just a small, but maybe growing collection of config driven Utility that i like to have for some of my mods.

Template Copier

Config File: XComSKV_Copier
Let’s you copy a template onto a newly created one. Should copy almost everything so you have an identical copy. Works for WeaponTemplate, Armortemplate, AmmoTemplate, GrenadeTemplate, EquipmentTemplate and WeaponUpgradeTemplate

Spawn Modifier

Config File: XComAdvancedSpawnModifier
Let’s you remove a Unit from a Spawnlist, change how many can be in a group, the spawnweights or the force levels. You can also set up Collections for easier Manipulations.

Disable Weapon Building

Config File: XComDisableWeaponBuilding
Let’s you define Weapons that will changed to be not buildable, not starting weapons and not infinite. I use this for Loot-only weapons. Template Master of course can do the same but with more config lines required, but more flexibility.

Loot Adjustments

Config File: XComStukovLoot
Let’s you add Items to any Loottable. Yes this is part of several other mods, but here it is a little bit "better". Because it will check if the Item even exists and only add it if it exists. This should prevent Loottables from breaking because of non.existant items. I also have two variants in the config, wher +Lootentry justs adds it, while +LootentryRec will recalculate the chances so it will always be 100% if all items are combined.

Supported Followers Adjustments

ConfigFile:XComAdvancedFollowerSupport
New Feature – similar to LordAbizis Mod "All Followes Supported" but a lot more finetuneable if you like/need more customisation. What does this do? It has several "rules" (Examples present in the config file):

  • LeadersToNukeFollowers – will just remove any followers of that unit. You can then add to it.
  • WhoCanFollowWho – can set which units it will follow
  • FollowersBySpawnList – you can decide a unit gets all units from a spawn list as supported followers. Quite useful if you want for example add new units to the lost
  • UnitsWhoCanFollowAnybody – this is pretty much the same as LordAbizis Mod, but on a unit selective basis
  • WhoCannotFollowWho – removes follower units from a leader.

Console Commands

Yes there are even new console commands here

  • SKV_PrintLootTable – This will print the conents of a Loottable into the Log
  • SKV_CheckFollowers – Prints the Followers of a unit
  • SKV_CheckSpawnList – Prints the units that are part of this spawn list
  • SKV_WhoCanIFollow – Prints which units the unit can follow

Not-A-Modder

I am still not a modder, so if anything doesn’t work as you expect it, or you miss something please inform me. Please also tell me why you downvote.

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XCOM 2: War of the Chosen
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X2WOTCCommunityHighlander v1.29.0Steam Workshop