Maple_Leaves’ Mementos Mode

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Authors: Maple_Leaves 枫叶, Phantagonist

Last revision: 29 Jun, 2025 at 13:40 UTC (1)

File size: 31.08 MB

On Steam Workshop

Description:
Overview:
  • Inspired by Civilization 7, this new game mode introduces associated Mementos for Civ6 Leaders.
  • In Advanced Setting before starting a game, player may choose a Memento (may choose a Memento not associated with that leader). The memento is active after entering the game, and may be viewed on user interface on the upper left corner.
  • Requires R&F and GS, and only appears under GS Ruleset.

New Mechanisms:
  • Mementos:
    Each Memento has a unique description, bonus and historical background, and can be viewed in the "Memento" tab or in the Civilopedia. The Mementos are based on prominent stories and achievements of their associated leaders and fit with their lores as much as possible. Their bonuses either synergizes with the leader ability or sticks to their lores.
  • Memento slots and changing mementos;
    When the game entering a new Era, player gains a charge to change their Memento, and the charge can be accumulated. After the game entering the Medieval Era, player may equip 2 Mementos, increasing to 3 after entering the Industrial Era.
  • Mod support:
    If you are a Modder, you can use this game mode as a requirement to make new mementos for original leaders and modded leaders in Sid Meier’s Civilization VI.

If you like this mod, please give me a thumb up, your support will inspire me to create more interesting mods!

Special thanks:

Phantagonist, Sumcam, nea_baraja, C, norman

Supported languages:

Traditional / Simplified Chinese, English

Download
Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Rise and Fall
Sid Meier's Civilizationu00ae VI: Gathering Storm
Revisions:

Old revisions of this mod are available below. Click the link to download.