Too Many Gangs
A bunch more gangs… I would suggest this mod over my "More Gangs Mod", but they work fine together, though maybe a bit over populating the hub. This mod is quite bad, but I will work on it over time, ie adding dialouge, bases, 1-2 more factions, joining (which odi already have), balancing, etc. If you don’t want to know the locations, stop looking.
Odi Hideout – North of Shark, on the left part of the visible hill. (Swamp)
Odi Borderguards – 1 to the North, 1 to the East, 1 to the West. (Directions compared to Odi Hideout)
Rodii Hideout – On the border of Vain and Stenn Desert. It’s walled off, West of Admag.
Last Hope – Won’t give much away. Be VERY careful of the inhabitants, try not to make war, located ~South west of Deadcat
Peace – Dangerously close to HN territory, they take in refugees, and "warn" off HN troops. They also angered UC. So yeah.
The Dunes don’t have a base, but they are located in the UC areas. Their gang leader, Sand, is located at Heng.
The gangs mostly send off their little squads to different bars, to "control" areas. I might make it so a few gang wars break out at towns. I’ve added some campains for the odi, and an assault for the rodii.
That’s all, thanks!