Pibby + Small Player Model Base
After some tinkering, I finally created what is possibly Teardown’s first small player model, Pibby, along with some templates for people to use for their own characters to create!
Learning is so fun isssnnnNNtt i//////////////////////////7#_+[{.#"][33[333=-“=———-
Characters
Three variants of Pibby
- Normal
- Hurt
- Battle (hair down)
4 small player model templates
- 0.5x
- 0.625x
- 0.75x
- 0.875x
Issues
Given this was made in a day, there may be some issues.
- Tool sometimes clips through Pibby’s head: May not be able to do that one for now.
- Tool floats when looking up or down: Expected given the different animation scaling. Fix may be too difficult for now.
- Player hitbox is the same: Cannot really change that for now.
- Camera is the original height and not adjusted: SetPlayerCameraOffsetTransform() can jitter at times and other methods do not easily adjust player hit/grab height, so I’m leaving this for now. See here for the bug report I’ve made on this.[github.com]
Finally, a shoutout to Thomasims, for suggesting me to use Python to change the pos scales of the playeranims for different player sizes; Otherwise this would not be possible