The Alchemist
Adds a class based on Plague Doctor’s Alchemist path in Darkest Dungeon 2.
Most of her skills are the same as base Plague Doctor, but with the following changes:
Noxious Blast: Bonus Blight chance vs Bleeding. Fire attacks increase blight duration.
Plague Grenade: Bonus Blight chance vs Bleeding. Fire attacks increase blight duration.
Blinding Gas: Stun removed, debuffs accuracy and speed instead. Small chance to mark.
Incision: Bonus Bleed chance and duration vs marked.
Battlefield Medicine: Heals a bit more.
Emboldening Vapours: Lasts 3 rounds. Once-per-battle limit removed. Cures Stun.
Disorienting Blast: Damaging fire attack. Does not shuffle or clear corpses. (Still stuns.)
Her other skills are from DD2:
Ounce of Prevention: Buffs party’s blight, bleed, and disease resistance.
Indiscriminate Science: Heals; removes mark, stun and (clearable by herbs) debuffs. Bonus healing vs marked and stunned.
Cause of Death: Fire attack, but fire attacks increase its crit chance instead of damage. Bonus damage vs Bleeding. Ignores PROT vs Blighted.
Magnesium Rain: Single-target fire, blight, and bleed attack. Fire attacks increase its crit chance instead of damage. Bonus Blight chance against bleeding. Bonus Bleed chance against blighted.
Internal ID is kk_alch.
Required items:
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Fire Attacks Core: Tooltips — Steam Workshop
Trinket Seperator: Base Game — Steam Workshop
