Minecraft Playermodels With Sharp Limbs

If you liked this item, please rate it up on Steam Workshop page.

Author: galunga

Last revision: 2 Jul, 2025 at 19:30 UTC

File size: 1.5 MB

On Steam Workshop

Description:

I knew it would be possible to make a Minecraft model that has sharp bends similar to a lot of animations, so after a couple hours work I got it working!

It works through procedural bones, since they can do positional offsets as well as rotation. The elbows and knees have four bones, two at the front and two at the back. They move along the length of the limb when the lower half bends to create the iconic blocky look.

Steve and Alex model, also includes all the current default skins.

To add custom skins follow the guide below:
https://steamcommunity.com/sharedfiles/filedetails/?id=3516932974

INCLUDES:
– C_Arms
– Skins

Maps in screenshots:
gm_construct_remaster – https://steamcommunity.com/sharedfiles/filedetails/?id=3334581973
ttt_mc_skyislands – https://steamcommunity.com/sharedfiles/filedetails/?id=106498411

KNOWN ISSUES:
– Normals around elbows and knees are sorta broken
– Empty areas on the second layer are slightly visible on the edges and the first layer has slight gaps (renderer issue)