Strike Fleet

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Author: Vitya

Last revision: 11 Jul, 2025 at 05:34 UTC

File size: 332.92 KB

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Description:

Strike Fleet is a 1988 video game developed by Lucasfilm Games and published by Electronic Arts. It was released for the Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. Strike Fleet is the unofficial sequel to the war game PHM: Pegasus. This Sea Power campaign is the copy of the original Strike Fleet campaign – with some minor adjustments. Original SF campaign was started with the Surprise Invasion, but I loved the Atlantic Cork mission from SF too, and that was a very good mission to start the campaign. And I added the original SF bonus mission, the Bunker Hill Blues to the end of the campaign. I hope you will enjoy this campaign! Good luck, have fun!

Used mods:
New Threat Upgrade (NTU)

Strike Fleet – 1 – Atlantic Cork (1989.06.08. 10:00)

Welcome to World War III. Bottle up the Soviet fleet in the Norwegian Sea before they escape through the Greenland-Iceland-U.K. gap. You’ll meet your objective if you sink enough of their ships and subs to seriously cripple their forces. Two Orion search planes, operating out of Iceland, and one from Scotland will provide sub hunting support to your fleet.Our satellites have spotted a large surface fleet just northeast of your position, and the SOSUS line hears approximately a dozen various Soviet nuclear attack subs racing at high speed for the gap between Greenland and Iceland. Split your forces as you see fit, but stop those ships and subs! Our satellites also show pictures of Backfire bombers loading up at their home bases -watch-out for those long-range Kitchen missiles.

Strike Fleet – 2 – Surprise Invasion (1989.06.11. 04:00)

A Soviet invasion fleet is heading for Trondheim, Norway and your small task force is all that stands between them and it. With some sharp strategy, quick reactions, and some luck, you’ll complete your objective by sinking their Polnochny supply ships and Ropucha troop carriers.

Strike Fleet – 3 – Escape to New York (1989.06.14. 04:00)

You command a small task force whose objective is to make a fast transit to the U.S. east coast. Soviet subs, cruisers, and bombers stand in your way. The submarine threat is particularly strong in this scenario.

StrikeFleet – 4 – Wolfpack (1989.06.29. 06:00)

Your objective is to escort a convoy of reinforcements to a U.S. base in Iceland. Get your task force to within a few dozen miles of the Iceland coast to complete your objective. You can probably expect fierce attacks from a large Soviet surface fleet that our satellites have spotted just west of your position at the start of the scenario.
This is an exciting mission, with the swarm of missiles from nowhere experience.

StrikeFleet – 5 – Mopping Up (1989.07.15. 08:00)

The end of the war is in sight, and we have done well for ourselves. But the Soviets may yet win if we allow them to get their ships and subs back to their northern bases for more fuel and supplies. Search out all Soviet submarines and ships that will be heading north or northeast. Your objective is to prevent the enemy from reaching home – use extreme prejudice.

StrikeFleet – 6 – Bunker Hill Blues (1989.07.20. 06:00)

Bonus mission after the end of the campaign.
Mission: Defend your ship. Destroy all hostile forces
Enemy: Soviet surface air and submarine forces.
Comments: Keep a cool head and move quickly. Use AA missiles wisely.
And at the end, when all stores will be empty – go back to WWII, and use the gun!

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