D.I.R.T. – Blood Textures
This is an example compatibility mod for D.I.R.T. (Diwako’s Immersive Realtime Textures)[github.com], showcasing how to add custom dynamic texture layers — in this case, blood effects.
Using the D.I.R.T. framework, this mod applies real-time blood textures to a unit’s uniform when they take damage. It serves both as an immersive gameplay feature and a reference implementation for other modders who want to extend D.I.R.T. with their own dynamic visuals.
• Adds dynamic blood textures to the uniform of injured units
• Uses D.I.R.T.’s optimized system for smooth transitions
• Fully configurable via the Addon Options menu
Clone or download the repository
Explore the mod structure and implementation logic
Build your own effects (e.g., ash, camouflage, scifi goo etc.)
📂 View the source code on GitHub[github.com]
Visit the https://github.com/diwako/dirt/wiki for full documentation on creating your own compatibility mods or mission-based texture layers using description.ext.
Screenshots by:
HoneyBadger
diwako