Actual Dangerous Dread Saurian
What this does
TLDR: Makes the Dread saurian the most dangerous collosal entity in the game, and actually worth it recruiting!
Also makes it not die instantly to archers and now the enemy will need actual anti large units to deal with it.
VERY OPEN TO SUGGESTIONS AND FEEDBACK!
– Wallbreaker passive ability has been added, now Dread Saurians can attack and destroy walls during offensive sieges
– Added Ogre Charge to all Dread Saurian Units
– Directional Missile Block From steam Tank has been added, more interesting then just flat resistance.
– Frenzy passive ability added to all Dread Saurians
– Added 15% Physical Resistance
– Missile Resistance increased from 15% to 25%
– Added 10 Bonus VS infantry
– Increased armor from 100 to 160 so peasant archers cant kill it anymore
– Weapon Strength increased from 220 base to 300 base, and from 530 armour-piercing to 650 armour-piercing
– Mass has been doubled, that means Dread Saurians can now push through non anti-large units more easily
– Health increased from 15088 to 16984
– Leadership increased from 60 to 70 for the Feral variant, and 70 to 80 for the non-Feral variant
– Feral Dread Saurians can now be recruited at Tier 4
– Perfect Vigour and Unbreakable passive abilities added to the RoR The Shredder of Lustria
– Initial cost to recruit has been increased by 300 additional for all dread saurians
– Upkeep Cost has been increased for all dread saurians now 700 for feral, 900 for normal and 1000 for ROR to account for the big increase in power ( old upkeep was for feral 575, for normal 775 and for ROR 925)
This is balanced for vanilla and with the campaign cap in mind. That means you won’t be able to field a doomstack of Dread Saurians in a normal campaign, so I’ll try to make the few ones you can get to be worth it.
This mod may keep getting balanced and improved upon according to users’ feedback.
It should be compatible with everything, as long as they don’t change the same Dread Saurian stats and traits.
Please let me know if this mod alone is causing issues to you (very unlikely to happen), and I will try to look upon them.
Save-game compatible 🙂
For balance I would rather make them more expensive then weaker but let me know what you think!
This is inspired on Duid’s Outdated mod
Required DLC:
These DLC should be installed in order to use this item.
Total War: WARHAMMER III - The Hunter and the Beast