Gm_Weirdstruct AI Nodegraph

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Author: Cpt. Hazama

Last revision: 25 Oct, 2021 at 19:10 UTC

File size: 273.04 KB

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Description:
Hello! Welcome to my GM_Weirdstruct nodegraph!

This map now has over 2,600 nodes for your AI navigational needs!

If the map creator updates the map, to update the nodegraph to the latest version just equip the Nodegraph Editor and press ‘Save’, it will automatically update the nodegraph to the map’s version.

If for whatever reason the nodes are not created properly, then do the following:

  • Disconnect from your game
  • Open your console
  • Type "ai_norebuildgraph 1"
  • Open file explorer and navigate to "/common/Garrysmod/garrysmod/maps/graphs/"
  • Delete the .ain file for this map (it should be 1kb in file size)
  • Start the map again and the new nodegraph should be generated
  • If for whatever reason it still didn’t work, extract the .GMA and make a folder in "/common/Garrysmod/garrysmod/addons/" called "GM_Weirdstruct nodes"
  • The whole thing should look like this now: "/common/Garrysmod/garrysmod/addons/GM_Weirdstruct nodes/maps/graphs/"
  • Repeat the first 6 steps again and it will work. If it doesn’t then you’re not doing this right

Credits:
Cpt. Hazama – Noding
SharkChew – Creating the map

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Gm_WeirdstructSteam Workshop