Launch Sites Expire

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Author: cass

Last revision: 18 Jul, 2025 at 06:47 UTC

File size: 82.27 KB

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Description:
Description

A small mod that allows gravship launch sites to expire after a time, preventing them from cluttering the map forever.

By default functions in the same way as abandoned camps, only removing sites that aren’t located on a landmark. This can be configured, as well as the number of days launch sites persist for.
*Settings do not apply retroactively to old launch sites!

v1.1.0 – Additionally adds these settings to abandoned camps, allowing them to be configured in the same way.

Performance

– Patches a single function that only runs when a settlement is abandoned. Should have no meaningful impact.

Existing saves

Adding
– Safe
– Pre-existing launch sites will not despawn

Removing
– Probably fine?
– Landmark launch sites will disappear with a one-time red error. Remove them in dev mode first if you want to be safe.

Known Issues

– Launching from certain quest sites creates both an abandoned settlement and a launch site. This seems to be a vanilla issue, but I may implement a fix for it in the future.


I’m a fairly inexperienced modder, so there may be glaring issues I haven’t caught. If you find one, please report it (with a log!) here or on GitHub.
Source[github.com]

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