Nomad Squads Move On Simple Fix

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Author: Wirlocke

Last revision: 17 Jul, 2025 at 22:07 UTC

File size: 67.05 KB

On Steam Workshop

Description:

When a Nomad trader visits your outpost and inevitably gets attacked by the 50-billion raids, they might get stuck forever. When the leader is crippled or an animal is assigned the leader, neither the Wandering Trader or Hang Out At Bar ai packages seem to apply to them. As a result you end up with this awkward line of people & animals in the middle of your base until you import (or kill them).

This mod adds an AI fallback package called wander, where if they can’t do anything else the leader will patrol. If the leader is missing the squad itself will patrol. It’s a real "You don’t have to go home but you can’t stay here" kind of solution. No import required (In my case at least).