Adjustable Odyssey Unique Weapon Traits

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Author: Teiwaz

Last revision: 6 Mar at 23:50 UTC (1)

File size: 1.22 MB

On Steam Workshop

Description:

This mod allows customization by adding and removing traits on unique weapons from the Odyssey DLC.
Each unique weapon can have up to 3 traits, and traits must be added or removed at the Machining Table.
To adjust traits for unique weapons requires researching and unlocking a specific technology.
This mod allows you to only ​customize the addition or removal of traits​ for unique weapons, ​but does not enable​ directly crafting these unique weapons or purchasing them from trade caravans.

Supported Languages:

English , ChineseSimplified (简体中文) , ChineseTraditional (繁體中文) , French (Français) , German (Deutsch) , Japanese (日本語) , Korean (한국어) , Russian (Русский)




2026.3.7 v2.0 update:
1. The trait selection window has been enhanced. Hovering over any trait button will now display its detailed attribute modifiers and full description.
2. Resolved a bug where active abilities would remain on the weapon even after the corresponding trait was removed.
3. Fixed an issue where weapon attributes (such as Range and Cooldown) would not update immediately after modifying traits. Stats now sync in real-time—no save/reload required.


If you feel that directly adding or removing traits of these Odyssey DLC unique weapons seems too OP, you might want to try my other alternative mods:

Allows crafting the unique weapons from the Odyssey dlc, but requires twice the materials compared to regular weapons, and generates traits and abilities randomly.



Allows unique weapons from the Odyssey dlc to be purchased from traders.

Download
Required DLC:

These DLC should be installed in order to use this item.


RimWorld - Odyssey
Revisions:

Old revisions of this mod are available below. Click the link to download.