Enhanced Passenger Shuttle
🌌 Enhanced Passenger Shuttle
Long-range • Heavy-lift • Fully Vanilla-Friendly • Configurable
A lightweigh rebalance that turns the stock passenger shuttle into a true interplanetary taxi: farther hops, fatter payload, same RimWorld look & feel.
► Range…… 120 tiles (was 62)
► Payload… 800 kg (was 500)
► Fuel…… 2 chemfuel / tile (was 3)
► Tank…… 600 chemfuel max (was 400)
🛠 In-game Mod Settings
Tweak the shuttle to match your playstyle (Dev Mode not required):
Chemfuel per tile – 0.5 → 5 Lower = cheaper flights
Cargo capacity – 200 → 2000 kg Bigger logistic runs
Max launch distance – 50 → 500 tiles Cross the planet in one hop
Fuel tank size – 200 → 1500 chemfuel More range per refuel
Launch cooldown – 0 → 6 in-game hours Control launch frequency
📍 Path: Options ▶ Mod Settings ▶ Enhanced Passenger Shuttle
Changes apply instantly and are safe mid-save.
🛰 How to use
Finish the vanilla [Shuttles] research
Build the shuttle from the Odyssey tab
Load colonists & cargo, fuel up, pick any spot, and blast off!
✅ Compatibility
Fully compatible with all mods
📌 FAQ
Q: Can I use this mid-save?
A: Yes. Built shuttles will update the next time the map loads.
Q: Is fuel still consumed only on launch?
A: Yep—unchanged.
📒 Changelog
v1.1
Fixed: Mod settings not saving after game restart
Added: Configurable launch cooldown between shuttle uses
Added: Multi-language support (English & 中文)