Shield names = Strength percentage
Changes shield names to reflect their function.
The default shield names are taken directly from MoO2 so the numbers don’t actually reflect what they do. This mod changes that so the number of the shield reflects 1/10 the strength percentage of the base hull that the shield provides as a barrier.
Old name, strength – New name
Shield I, 50% of base hull – Shield V
Shield III, 70% of base hull – Shield VII
Shield V, 100% base hull – Shield X
Shield VII, 140% base hull – Shield XIV
Shield X, 200% of base hull – Shield XX
Should work for all languages but the technology descriptions may be off.